Voidsea on Kickstarter: The Lovecraftian Naval Campaign That Reinvents D&D 5 E Ship Combat
- Michael G.

- Oct 5
- 8 min read
Updated: Oct 15
When three of tabletop gaming's most respected creators—Loot Tavern, Archvillain Games, and Titan Forge—join forces for a single 5E project, you pay attention. Voidsea on Kickstarter is that project: a 350-page grimdark expansion that transforms D&D 5E naval combat from a notorious slog into something players actually want to experience.
The pitch is simple but ambitious. The world has drowned. Eldritch kaiju prowl the depths. Your party commands a living mimic ship through waters that hunger for flesh and sanity alike. This isn't Ghosts of Saltmarsh with a fresh coat of paint—it's a complete reimagining of what nautical campaigns can be.

Why Voidsea on Kickstarter Reinvents Naval Combat
Most D&D naval combat systems fail because they slow the game to a crawl. Ship-to-ship battles become GM-only affairs where players wait for their turn while the DM manages complex positioning rules. Voidsea on Kickstarter solves this with its Dual-Theatre System.
The Dual-Theatre System in Voidsea on Kickstarter
Here's how it works: Ship movement happens on a 30-foot grid (the Naval Theatre) while character actions play out on the standard 5-foot grid (the Boarding Theatre). Your vessel maneuvers into position to unleash a devastating "rake" attack—broadsides that splinter enemy ships from bow to stern. Then combat seamlessly transitions to deck-level fighting where your Path of the Maelstrom Barbarian can do what barbarians do best.
How the Naval Perk System Works
The genius lies in the Naval Perk System. Every player chooses a ship role—Captain, Helmsman, Gunner (Artillerist), or Bosun—and gains access to a specialized tech tree. Captains issue tactical orders that buff the crew. Helmsmen navigate through storms and hazards. Gunners time devastating cannon volleys. Bosuns keep the ship functional under fire.
Ship Phase and Creature Phase Mechanics
This transforms naval encounters from "the DM moves some ships around" into genuine team coordination. Everyone has skin in the game during Ship Phase, then takes their normal turn during Creature Phase. It's fast, tactical, and actually fun—three words rarely associated with tabletop naval combat.
The Mimic Ship: Voidsea on Kickstarter's Centerpiece
The physical component that defines Voidsea on Kickstarter is the 18-inch Mimic Ship—a massive, modular vessel that serves as your party's home base and the campaign's most memorable NPC.
Modular Ship Components and Customization
This isn't just a large miniature. The Mimic Ship arrives with 22 swappable components: cannons, harpoons, energy rays, magitech engines, different sail configurations, and more. Defeat an enemy vessel, and you can salvage their unique magical components. Bring down a kaiju, and the Heliana crafting system lets you harvest its corpse to build living ship organs or eldritch weaponry.
Growing and Feeding Your Living Ship
Feed your mimic ship enough enemies, and it grows stronger. Neglect it, and it might grow... hungry. The campaign treats your vessel as a character, not just a transportation method.
Each of the four Adventure Bundles includes additional modular components to expand your ship's capabilities. By campaign's end, your vessel becomes a unique reflection of your crew's victories and the horrors you've survived.
Kaiju Combat: What Makes Voidsea on Kickstarter Epic
Four of the eight adventures in Salt, Storm & Steel pit your party against supergargantuan kaiju. These aren't just large monsters with more hit points—they're mobile battlefields that use mechanics from Ryoko's Guide to the Yokai Realms (included in Voidsea).
The Four Kaiju in Voidsea on Kickstarter
Take Abyssodon, Behemoth of Bloodlust: a chitin-plated megalodon-squid hybrid whose roar capsizes fleets. Or C'thugon, He Who Devours—imagine Cthulhu crossed with an ancient dragon, complete with tentacles, wings, and breath weapons that threaten sanity itself.
Bloomtide, Shepherd of the Coral Hive is a dragon turtle corrupted by parasitic coral with infectious breath weapons. Ashwake, the Pyreforged Juggernaut combines Gundam with Godzilla—an arcanomechanical colossus wreathed in flames.
How Kaiju Battles Work Mechanically
Combat against these titans uses both theatres simultaneously. Your ship maneuvers on the Naval Theatre (30-foot grid) while characters scale the kaiju's body on the Boarding Theatre (5-foot grid), Shadow of the Colossus style. Find weak spots. Exploit vulnerabilities. Adapt as the creature's behavior shifts.
Miniatures and Tokens for Kaiju Encounters
Each kaiju comes as both a 3-inch miniature for naval positioning and an 18-30 inch punchboard token for when your players climb aboard. It's spectacle that serves gameplay—these aren't just impressive visuals, they're tactical tools that make encounters memorable.
Salt, Storm & Steel: The Adventure Book for Voidsea on Kickstarter
Salt, Storm & Steel provides eight adventures, each playable at three different level ranges. Every adventure includes two scenarios: one against a pirate crew and one hunting a kaiju. This modular structure means you can run Voidsea on Kickstarter as a full campaign or drop individual adventures into existing games.
Hivebloom Adventure Bundle
Hivebloom features the Reavers of the Rabid Reef (a submarine that deploys polyp mines) and Bloomtide, Shepherd of the Coral Hive (a dragon turtle corrupted by parasitic coral).
Pyreforged Adventure Bundle
Pyreforged pits you against dwarven privateers aboard The Anvil—a floating forge that absorbs your cannonballs to repair itself—and Ashwake, a Gundam-meets-Godzilla arcanomechanical colossus wreathed in flames.
Cthulkin Adventure Bundle
Cthulkin sends the Chorus of the Chaos Cult (hypnotic chanters aboard a floating cathedral) and C'thugon (described above) against your crew.
Bloodlust Adventure Bundle
Bloodlust unleashes the Frenzy of the Crimson Fins (sharkin pirates stealing souls) and Abyssodon (also described above).
What's Included in Each Adventure Bundle
Each adventure bundle includes everything needed to run both scenarios: softcover adventure booklets, ocean maps, encounter handouts, component and magic item cards, 7-10 crew miniatures (or 1 kaiju mini), ship punchboards, kaiju tokens, and a full dice set.
The Mutation Mayhem System in Voidsea on Kickstarter
The Voidsea corrupts. Spend too long in its waters, accumulate too many mutagen points, and your character changes in ways that blur the line between blessing and curse.
How Mutations Affect Your Characters
Grow gills that let you breathe underwater—but watch your skin take on a scaled, inhuman texture. Develop psychic insight that grants advantage on certain rolls—but hear whispers that aren't really there. Sprout extra limbs that increase your attack options—but lose the ability to wear standard armor.
Risk-Reward Mechanics and Corruption
This isn't just flavor text. The Mutation Mayhem System creates mechanical consequences for the horror your characters experience. It's risk-reward progression that adds tension to every dive into corrupted waters or encounter with eldritch forces.
Do you push deeper for better loot, knowing it might cost you your humanity? The system makes that question mechanically meaningful.
New Player Options in Voidsea on Kickstarter
Voidsea on Kickstarter expands character creation with races and subclasses that feel genuinely alien:
15 Ocean-Born Lineages
Sharkin are apex predators built for speed and bloodlust.
Coralborn are living ecosystems, their bodies infused with reef structures that host symbiotic creatures.
Carapaceans are crab-like juggernauts with natural armor and powerful claws.
Pingvi are cunning penguin-folk who excel at ranged combat and naval navigation.
Portan are walrus-like mariners who decorate their tusks as status symbols.
7 Seafaring Subclasses
Subclasses include the Warlock of the Bakekujira Patron (summoning spirits of sea fog), the Warrior of the Tide Monk (striking with mantis shrimp alacrity or escaping in clouds of cuttlefish ink), and the Siren Soul Sorcerer (luring enemies to rocky deaths with enchantment magic).
Why These Options Matter
These aren't palette-swapped existing options. Each lineage and subclass ties directly into the Voidsea's themes of corruption, survival, and the thin line between adaptation and transformation.
Production Quality: Miniatures in Voidsea on Kickstarter
Archvillain Games and Titan Forge handle miniature sculpting—two studios known for detail work that makes painters weep with joy (or frustration). Voidsea on Kickstarter delivers over 100 miniatures across all tiers, from crew members to ship components to kaiju monstrosities.
Physical Components Beyond Miniatures
The physical quality extends beyond minis. The Core Bundle and higher tiers include:
The 18-inch modular Mimic Ship
22 ship component miniatures
Tarot-sized ship component cards
Double-sided ocean maps (30" x 20")
Liquid-core d20s (the Allfather's Eyes)
Punchboard tokens for kaiju encounters
For collectors and GMs who value production, Voidsea on Kickstarter competes with the best Kickstarter campaigns in tabletop history.
Voidsea on Kickstarter: Pledge Tiers Explained
PDF Tier ($30)
The 350-page rulebook digitally. Best for groups using VTTs or testing before committing to physical products.
Book Tier ($60)
Hardcover VoidSea rulebook plus PDF. Saves $30 versus buying separately.
Library Tier ($119)
Both core books (VoidSea and Salt, Storm & Steel) in hardcover, plus PDFs and adventure handouts. Saves $106. This is the sweet spot for groups who want everything needed to run the campaign without miniatures.
Digital Deluxe Tier ($100)
All PDFs, all STL files for 3D printing, digital art assets, and fully-automated VTT conversion for Alchemy, Foundry VTT, Roll20, or Shard. Saves $174. Perfect for digital-native groups.
Core Bundle Tier ($279)
Everything in Library tier plus the Mimic Ship Starter Kit, Core Accessory Box, and one Adventure Bundle of your choice. That's the 18-inch mimic ship, 22 component minis, ship component cards, character sheets, liquid-core dice, maps, and roughly 18 miniatures from your chosen adventure (crew + kaiju + ship + components). Saves $205.
Deluxe Bundle Tier ($399)
Core Bundle upgraded to deluxe book covers, adds the GM screen and art book, and includes two Adventure Bundles instead of one. Saves $374.
All-in Tier ($799)
Everything in Deluxe Bundle plus all four Adventure Bundles (instead of two), Mimic Tankard, cloth Jolly Roger pirate flag, and VTT assets with STL files. That's 40+ ship component minis, 32 crew minis, 4 kaiju minis, 4 ship minis, 8 punchboard tokens, 8 maps, 4 dice sets, and 24 adventure handouts. Saves $443.
Whalerman Tier ($2,000)
Limited to 20 backers. Everything in All-in tier with your Mimic Ship and all modular components professionally painted by the same artists who created the campaign showcase pieces.
Pledge Over Time for Voidsea on Kickstarter
Voidsea on Kickstarter offers Pledge Over Time for tiers $125 and above, splitting payments into three installments.
Who Should Back Voidsea on Kickstarter
Voidsea on Kickstarter targets three audiences:
Groups Tired of Clunky Naval Combat
Groups burned by clunky naval combat who want tactical ship battles that don't slow the game. The Dual-Theatre System and Naval Perk System fix problems that have plagued nautical D&D since the game's inception.
Fans of Cosmic Horror in D&D
Fans of cosmic horror who want Lovecraftian themes integrated mechanically, not just narratively. The Mutation Mayhem System makes corruption tangible. The kaiju fights create dread through scale and mechanics.
Collectors and Miniature Enthusiasts
Collectors and miniature enthusiasts who value production quality. The sheer volume of physical components—especially the modular Mimic Ship—rivals campaigns from CMON and Steamforged Games.
If your group loves Ghosts of Saltmarsh but wishes it had better combat rules, more horror, and spectacular miniatures, Voidsea on Kickstarter delivers exactly that.
Why You Should Back Voidsea on Kickstarter Now
Campaign Momentum and Stretch Goals
Kickstarter campaigns live or die on momentum. Voidsea on Kickstarter has already demonstrated strong backing, but stretch goals unlock additional content—more subclasses, lineages, adventures, and components. Early backing helps trigger these milestones.
Proven Creators Behind Voidsea on Kickstarter
The campaign represents years of development from proven creators. Loot Tavern earned its reputation through Heliana's Guide to Monster Hunting. Archvillain Games and Titan Forge have delivered dozens of miniature campaigns on time. This isn't a first-time creator asking for trust—it's established studios leveraging their expertise.
Limited-Time Value
Most importantly: tabletop Kickstarters rarely reprint at this scale. Once the campaign ends, getting the All-in tier or Whalerman tier at these prices becomes impossible. Individual items might appear in retail later, but the bundled value disappears.
Final Verdict on Voidsea on Kickstarter
Voidsea on Kickstarter succeeds because it doesn't just add nautical flavor to D&D—it fundamentally redesigns how ship combat works. The Dual-Theatre System, Naval Perk trees, and modular ship components transform notorious problem areas into campaign highlights.
Add the Lovecraftian horror, kaiju encounters, mutation system, and spectacular production quality, and you have one of 2025's most ambitious tabletop campaigns. For groups wanting naval adventures that actually function at the table, this is the gold standard.
The ocean calls. Your mimic ship awaits. Just remember to keep it fed.



















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